
You can only acquire it by either consistently being in last place or by continuing to collect magicite after you've already filled your stock, and each racer can only use it once in a race.


Bishōnen: Necroshell, the amethyst entity possessing Racing Hero X, is revealed to be an attractive young man in his true form.This is unlike in Final Fantasy VI, her game of origin, where she is naked while in her esper form (albeit with Barbie Doll Anatomy). Adaptational Modesty: Terra's appearance in Chocobo GP has her permanently in her esper form with her regular human form's outfit (which itself appears to be a simplified version of her human form's Yoshitaka Amano design, minus the patterned leggings, bracers, cape, and shoes).Surprisingly Realistic Outcome: Several of the secret characters race on foot, and they're the slowest characters compared to all the vehicle users and flyers.Sprite/Polygon Mix: The characters are all sprites racing through a polygonal track.Retraux: A few of the secret characters are done in NES-style pixel graphics, including a separate Chocobo and the S.S.Invincible, since they're already flying. Power Up Letdown: Flap is totally useless on the mages, Bahamut, or the S.S.Painting the Medium: The FFVIII Circuit vaguely looks like Squall's Griever pendant flipped upside-down.
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Level Ate: Chubby Chocobo's track, Gingerbread Land, is full of various sweets.It Was with You All Along: Mog's Magicite shard is inside his pom-pom.Fourth-Wall Observer: Mog is aware he's in a video game, often mentioning how Squaresoft will totally rename the game to be about him once they realize just how awesome he is.Everyone Calls Him "Barkeep": This game predates the Chocobo trend of naming the white and black mages Shirma and Croma, so here they're just called White Mage and Black Magician.In Bahamut's case, he sees that mortals have come together peacefully since when Fantasia was sealed away, and he is happy. Defeat Means Friendship: The player winning races in the Story mode makes the opponent tag along on the journey.Company Cross References: The secret characters include Aya Brea from Parasite Eve and Jack from The 3-D Battles of WorldRunner.Character Customization: By completing story mode, you're given points you can spend on one of the regular characters to buff up their stats, as well as assign them alternate color palettes and a custom name.The Blank: Secret characters are represented as black silhouetted figures with question marks on their faces, with the sole exception of Squall Leonhart.In the second, Atla's Pom-Pom Crystal ability lets him steal the crystals of the character behind him which he converts into a boost. Video Game Stealing: In the first game, Goblin's Mug power lets the racer steal a Magicite from the first-place racer.Also, Chocobo's default special power is a Dash move Behemoth has a shorter-timed Charge version which turns it into a ramming move. Super Speed: With the help of the Haste magicite.In GP they instead mimic a kamishibai production, just with animated panels.

Storybook Opening: The cutscenes in Racing's Story Mode are all presented as pages of a pop-up book.Special Attack: Along with magicite lining the race course, every racer comes with a personal move they can use once a meter has charged up.Justified Tutorial: The story modes in both games gradually introduces the player to the racers, their abilities, and the various magicites available in races.Fun Size: As is common in the Chocobo line of games, everyone is presented in an adorable chibi form.There's Fire/Fira/Firaga, Blizzard/Blizzara/Blizzaga, and Thunder/Thundara/Thundaga all available to cast with magicite. Fire, Ice, Lightning: It's Final Fantasy, after all.Racing has the Reflect magicite and White Mage's Barrier, while GP has the MBarrier magicite and Shirma's "Kurukuru Counter" ability.
